toolmode
An integrated level editor for Ocarina of Time
ToolMode is a hack for the Debugger's version of OoT Master Quest that allows the user to make changes in-game and save those changes to the gamesave, so they appear the next time the user goes to the area the made the changes in.
Preview:

Controls (Player 2)
Start: Toggle ToolMode on/off. When you turn it off, it gets the changes ready for you to save when you save normally.
Right: Reset any changes you have made to what you are currently editing.
Left: Toggle what you are editing. Possible values are:
- Objects
- Actors, which have three sub modes:
- XYZ Pos
- XYZ Rot
- Actor number/Variable
C-Up and C-Down increase and decrease which instance of a (actor/object) you are editing
C-Left and C-Right increase and decrease the current incementation amount
DPad up/down edit:
- Z rotation or pos, when in actor rot or pos modes
- Actor variable
DPad left/right edit:
- Z rotation or pos, when in actor rot or pos modes
- Actor number
A and B edit:
- Y rotation or pos, when in actor rot or pos modes
Get the hack
GS code - I doubt this will work with PJ64 1.6
Nemu cheat
Source code
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