Cross platform level editor for N64 Zeldas
ZAPPY (Zelda Actor Placement - Python) was coded in python by myself after being frustrated at the lack of cross platform level editors for OoT. It runs from the command line and uses the keyboard for input. As of current, it edits scene actors (link and transition actors), map actors, map objects, and waterboxes. For usage instructions, see the readme linked to from the page below.
TODO: FPS limiter, collision types editor.
Application/readme (requires Python version 2.x)